Disruptive Decency

Well, this turned out to be very much a different post than what I’d first thought.

Last Thursday, CIO published an article titled “Your Pebble smartwatch will live on when Pebble’s servers shut down” that had good news for owners of the Pebble smartwatch:

But now that Pebble has been acquired by Fitbit and is presumably nearing the end of its life, Pebble users fretted that their watches would cease to work once Pebble dies. That’s not the case.

Pebble just rolled out an iOS and Android update that frees its watches from cloud-based online servers. That means when Pebble goes offline, your watch will still work.

Coincidentally, this was one year to the day since I posted “Google’s Parent Company is Stirring Up a Hornet’s Nest”, which talked about Nest’s decision to brick the Revolv home automation hub rather than continue to support them. Fitbit’s decision was a refreshing departure from the attitude demonstrated by Nest (and lampooned by xkcd above). The punchline was going to be: basic human decency seems to be a disruptive tactic these days.

And then I launched Twitter Monday morning:

By this point, I would assume Sunday night’s, incident needs no explanation on my part. Details are still coming out, but regardless of what develops, United Airlines is the loser in this scenario. There’s an old saying is that there’s no such thing as bad publicity.

The old saying is wrong:

The tweet above has plenty of company in the twitterverse, none of it flattering to United or beneficial to its share price. Tweets like this haven’t helped:

The perception that sticks is that an older man, a doctor, was violently removed from a plane in order to allow United to get four of its flight crew to Louisville and United’s CEO is upset about having to “…re-accommodate these customers” (not exactly what’s said, but certainly what will be taken away from that garbled message). Additionally, the poor job done on that earlier message completely undercuts the perceived sincerity of the latter one:

Given United’s past problems with customer service, one might expect more effort would have been spent to prevent incidents like this and they would have been better prepared for dealing with the aftermath of something that did go badly.

Wrong on both counts.

An excerpt from a recent interview of Oscar Munoz (United’s CEO) on Business Insider makes the situation all the more egregious:

Here, in Chicago, it’s miserable because if you don’t leave by a certain time, you are just dead. “I’m going to get there and there are going to be a billion people and the damn TSA line.” By the time you get to sit on one of our seats you are just pissed at the world.

So how do we make all of that a little bit easier? This is the thing. You’ve got that broad issue of anger and anti-industry noise. We’ve lost the trust and respect of the broader public, and so every action we take, they don’t particularly like, they see it negatively. We have to work on that broad communication. I am going to do it at this airline and allow myself to differentiate in the flight-friendly mode so that people don’t immediately have that visceral reaction.

Dragging people off a flight (literally) probably doesn’t fit into the mold of a “flight-friendly mode”.

So I will return to my original punch line: basic human decency seems to be a disruptive tactic these days.

What Customer-Centric Looks Like

My last post, “Defense Against the Dark Art of Disruption”, went into some detail about notable failures in customer-experience for 2016. This week, however, I ran across a counter-example (h/t to Tim Worstall) showing that a little social media awareness and a customer-centric culture can make magic:

A baby products company is launching a special run of ‘little blue cups’ for a 13-year-old boy with autism following a global appeal by his father.

Ben Carter, from Devon, will only drink from a blue Tommee Tippee cup, prompting father Marc to put out an appeal on social media after becoming concerned the cup was wearing out.

Ben would refuse drinks that were not in the cup and had been to hospital with severe dehydration.
His father, tweeting as @GrumpyCarer, prompted people across the world to look through their cupboards for identical cups or to spread the #cupforben message. His request was retweeted more than 12,000 times.

Tommee Tippee, based in Northumberland, said it was nearly 20 years since it had manufactured that product, but has now rediscovered the design and found the mould used to make the two-handled originals, stored in a usable condition in China.

It has said it will make a run of 500 cups to ensure ‘that Ben has a lifetime supply and that his family won’t ever have to worry about finding another cup’.


While I don’t know what it cost them to find the molds and run a one-off batch of cups, I suspect that the value of the positive global media coverage should substantially offset it. As a father, I know that the gesture was priceless.


Defense Against the Dark Art of Disruption

Woman with Crystal Ball

My first post for 2016 was titled “Is 2016 the Year for Customer-Focused IT?”. The closing line was “If 2016 isn’t the year for customer-focused IT, I wonder just what kind of year it will be for IT?”.

I am so sorry for jinxing so many things for so many people. 🙂

So far, the year has brought us great moments in customer experience like:

  • Google Mic Drop – an automated kiss-off for email (“you meant to hit that button, right?”)
  • Google/Nest and the Resolv home automation hub – retiring a product by bricking it (“it’s just not working; it’s not you, it’s us”)
  • Apple Music – cloud access to your music and freed-up disk space (“nice little music collection you have here, it’d be a shame if you quit paying for access to it”)
  • Evernote’s downsizing – because when the free plan is good enough for too many people, taking away features is the way to get them to pay, right?

Apple, of course, probably won the prize with their “courageous” iPhone 7 rollout:

Using “courage” in such a way was basically a lethal combination of a giant middle finger mixed with a swift kick in the nuts, all wrapped in a seemingly tone-deaf soundbite. This is the kind of stuff critics dream about.

Because Schiller said exactly what he said, he left the company open to not only mockery, but also bolstered a common line of criticism that often gets leveled upon Apple: that they think they know best, and everyone else can hit the road. You can argue that this is a good mentality to have in some cases — the whole “faster horse” thing — but it’s not a savvy move for a company to say this so directly in such a manner.

Apple then continued it’s tradition of “courage” with the new MacBook Pro models.

So, is there a point to all this?

Beyond the obvious, “it’s my site and I’ll snark if I want to”, there’s a very important point. Matt Ballantine captured it perfectly in his post, “Ripe for Disruption”: “You’re less likely to be disrupted if you are in sync with your customers’ view of your value proposition.” His definitive example:

I think that most of the classic cases of organisational extinction through disruption can be framed in this way: Kodak thought their value was in film and cameras. Their customers wanted to capture memories. Kodak missed digital (even though they kind of invented it).

The quote bears repeating with emphasis: “You’re less likely to be disrupted if you are in sync with your customers’ view of your value proposition.” What you think your value proposition is means a whole lot less than your customer’s perception of the value of what you’re delivering. This is a really good way to poison that perception:

Disappointment, betrayal (perception is reality here) are not conducive to a positive customer experience. Customer acquisition is important, but retention is far more important to gaining market share (h/t to Matt Collins). The key to retention is to relate to your customers; understand what they need, then provide that. Having them pay for what’s in your best interest, rather than theirs (hello Kodak), is a much harder sell.

Dealing with Technical Debt Like We Mean it

What’s the biggest problem with technical debt?

In my opinion, the biggest problem is that it works. Just like the electrical outlet pictured above, systems with technical debt get the job done, even when there’s a hidden surprise or two waiting to make life interesting for us at some later date. If it flat-out failed, getting it fixed would be far easier. Making the argument to spend time (money) changing something that “works” can be difficult.

Failing to make the argument, however, is not the answer:

Brenda Michelson‘s observation is half the battle. The argument for paying down technical debt needs to be made in business-relevant terms (cost, risk, customer impact, etc.). We need more focus on the “debt” part and remember “technical” is just a qualifier:

The other half of the battle is communicating, in the same business-relevant manner, the costs and/or risks involved when taking on technical debt is considered:

Tracking what technical debt exists and managing the payoff (or write off, removing failed experiments is a reduction technique) is important. Likewise, managing the assumption of technical debt is critical to avoid being swamped by it.

Of course, one could take the approach that the only acceptable level of technical debt is zero. This is equivalent to saying “if we can’t have a perfect product, we won’t have a product”. That might be a difficult position to sell to those writing the checks.

Even if you could get an agreement for that position, reality will conspire to frustrate you. Entropy emerges. Even if the code is perfected and then left unchanged, the system can rot as its platform ages and the needs of the business change. When a system is actively maintained over time without an eye to maintaining a coherent, intentional architecture, then the situation becomes worse. In his post “Enterprise Modernization – The Next Big Thing!”, David Sprott noted:

The problem with modernization is that it is widely perceived as slow, very expensive and high risk because the core business legacy systems are hugely complex as a result of decades of tactical change projects that inevitably compromise any original architecture. But modernization activity must not be limited to the old, core systems; I observe all enterprises old and new, traditional and internet based delivering what I call “instant legacy” [Note 1] generally as outcomes of Agile projects that prioritize speed of delivery over compliance with a well-defined reference architecture that enables ongoing agility and continuous modernization.

Kellan Elliot-McCrea, in “Towards an understanding of technical debt”, captured the problem:

All code is technical debt. All code is, to varying degrees, an incorrect bet on what the future will look like.

This means that assessing and managing technical debt should be an ongoing activity with a responsible owner rather than a one-off event that “somebody” will take care of. The alternative is a bit like using a credit card at every opportunity and ignoring the statements until the repo-man is at the door.

The Hidden Cost of Cheap – UX and Internal Applications

Sisyphus by Titian

Why would anyone worry about user experience for anything that’s not customer-facing?

This question was the premise of Maurice Roach’s post in the Zühlke blog, “Empathise with your users or you won’t solve their problems”:

Bring up the subject of user empathy with some engineers or product owners and you’ll probably hear comments that fall into one of the following categories:

  • Why do we need to empathise when the requirements tell us all we need to know about the problem at hand?
  • Is this really going to improve anything?
  • Sounds like an expensive waste of time
  • They’ll have to use whatever they’re given

These aren’t unexpected responses, it’s easy to put empathy into the “touchy feely”, “let’s all hug and get along” box of product management.

Roach’s answers:

Empathy does a number of things, but mainly it increases the likelihood that the delivery team will think of a user and their pain points when delivering a feature.

If an engineer, UX designer or product owner will has sat with a user, watched them interact with their current software or device they will have an understanding of their frustrations, concerns and impediments to success. The team will be focused on creating features with the things they have witnessed in mind, they’re thinking about how their software will affect a human being and no amount of requirement documentation will give them that emotional connection.

Empathy can also help to develop a shared trust in the application development process. The users see that the delivery team are interested in helping to solve their problems and the product delivery team see the real users behind the application.

All of these are valid reasons, but the list is incomplete. All of these answer the question from a software development point of view. To his credit, Roach pushes past the purely technical aspects into the world of the user. This expanded exploration of the context is, in my opinion, absolutely essential. What’s presented above is an IT-centric viewpoint that needed to be married with a business-centric viewpoint in order to get a fuller picture.

Nick Shackleton-Jones, in his post “The Future Is… Organisational Usability!”, outlined on the problem:

Here’s how your organisation works: you hire people who are increasingly used to a world where they can do pretty much anything via an app on their iPhone, and you subject them to a blizzard of process, policy, antiquated systems and outdated ways of working which pretty much stop them in their tracks, leaving them unproductive and demoralised. Frankly, it’s a miracle they manage to accomplish anything at all.

As he notes, enterprises are putting a lot of effort into digital initiatives aimed at making it easier for customers to engage with them. However:

…if we are going to be successful in future we need to make it much easier for our people to do their jobs: because they are going to be spending less time with us, and because we want engagement and retention, and because if we require high levels of capability (to work our complex systems) then our resourcing costs will go through the roof. We have to simplify ‘getting stuff done’. To put it another way: in an ideal world, any job in your organisation should be do-able by a 12-yr old.

While I disagree that “any job in your organisation should be do-able by a 12-yr old”, Shackleton-Jones point is well-taken that it is in the interests of the business to make it easier for people to do their jobs. All aspects of the system, whether organizational, procedural or technological, should be facilitating, not hindering, the mission. Self-inflicted, unnecessary impediments are morale-killers and degrade both effectiveness and efficiency. All three of these directly impact customer-experience.

While this linkage between employee user experience and customer experience makes usability important for line of business systems (both technological and social), it has value for peripheral systems as well. Time people spend on ancillary tasks (filling out time sheets, requesting supplies, etc.) is time not spent on their primary duties. You may not be able to eliminate those tasks, but you can minimize their expense by making them quick and easy to complete. The further someone’s knowledge/skill/experience level gets from “do-able by a 12-yr old”, the bigger the savings by paying attention to this.

Rather than asking if you can afford to pay attention to user experience, you might want to ask whether you can afford not to.