Accidental Innovation?

Hillside Slum

From my very first post, I’ve been writing on the subject of “accidental architecture”, which is also sometimes confused with “emergence”. From the picture on the right (which I used previously on a post titled “Accidental Architecture”), it should be easy to infer what my opinion is in regard to the idea that coherent system can “emerge” via a Darwinian process (at least absent millions of years and a great many extinct evolutionary dead-ends).

This is the thirteenth installment of an ongoing conversation Greger Wikstrand and I have been having about architecture, innovation, and organizations as systems (a list of previous posts can be found at the bottom of the page). In his last post, “Worthless ideas and valuable innovation”, Greger made the point that having ideas is not valuable in and of itself, but being able to turn them into useful innovation is. Triage is vital:

So how do we find the innovation needle in the haystack of ideas? How do we avoid being overwhelmed by all the hay? How do we turn worthless ideas into valuable innovation? Sadly, today the answer is more often than not that we try to “eat all the hay”. We try to implement as many ideas as possible. Sooner or later, often in IT, there is a bottleneck and a huge queue of initiatives build up. “We’ll put that on the backlog”, is the new way of saying “that’ll never happen”.

The answer is to rely on empiricism, short feedback cycles and making small bets. Lean portfolio management has many of the answers, but just as with any idea it is worthless until it is implemented.

Many things can impact our ability to implement. Process, structure, and technology are all important, but people are the key ingredient. There is no silver bullet that we can buy or build. Without the people who provide the intuition, experience and judgement, we are lacking a critical component in the system. It’s no accident that my first post in the “Organizations as Systems” category (written before I ever had an “Innovation” tag on the site) quoted Tom Graves’ “Dotting the joins (the JEA version)”:

Every enterprise is a system – an ‘ecosystem with purpose’ – constrained mainly by its core vision, values and other drivers. Within that system, everything ultimately connects with everything else, and depends on everything else: if it’s in the system, it’s part of the system, and, by definition, the system can’t operate without it.

People provide that purpose (along with the judgement, intuition, experience, etc.). Process, structure, and technology can enhance their efforts, but can just as easily get in the way. The difference between enhancing and impeding seems too important to leave to chance. When the people involved are intentional about their purpose, the scales are tipped. Otherwise, we’re left hoping for a happy accident.

Previous posts in this series:

  1. “We Deliver Decisions (Who Needs Architects?)” – I discussed how the practice of software architecture involved decision-making. It combines analysis with the need for situational awareness to deal with the emergent factors and avoiding cognitive biases.
  2. “Serendipity with Woody Zuill” – Greger pointed me to a short video of him and Woody Zuill discussing serendipity in software development.
  3. “Fixing IT – Too Big to Succeed?” – Woody’s comments in the video re: the stifling effects of bureaucracy in IT inspired me to discuss the need for embedded IT to address those effects and to promote better customer-centricity than what’s normal for project-oriented IT shops.
  4. “Serendipity and successful innovation” – Greger’s post pointed out that structure is insufficient to promote innovation, organizations must be prepared to recognize and respond to opportunities and that innovation must be able to scale.
  5. “Inflection Points and the Ingredients of Innovation” – I expanded on Greger’s post, using WWI as an example of a time where innovation yielded uneven results because effective innovation requires technology, understanding of how to employ it, and an organizational structure that allows it to be used well.
  6. “Social innovation and tech go hand-in-hand” – Greger continued with the same theme, the social and technological aspects of innovation.
  7. “Organizations and Innovation – Swim or Die!” – I discussed the ongoing need of organizations to adapt to their changing contexts or risk “death”.
  8. “Innovation – Resistance is Futile” – Continuing on in the same vein, Greger points out that resistance to change is futile (though probably inevitable). He quotes a professor of his that asserted that you can’t change people or groups, thus you have to change the organization.
  9. “Changing Organizations Without Changing People” – I followed up on Greger’s post, agreeing that enterprise architectures must work “with the grain” of human nature and that culture is “walking the walk”, not just “talking the talk”.
  10. “Developing the ‘innovation habit’” – Greger talks about creating an intentional, collaborative innovation program.
  11. “Innovation on Tap” – I responded to Greger’s post by discussing the need for collaboration across an organization as a structural enabler of innovation. Without open lines of communication, decisions can be made without a feel for customer wants and needs.
  12. “Worthless ideas and valuable innovation” – Greger makes the point that ideas, by themselves, have little or no worth. It’s one thing to have an idea, quite another to be able to turn it into a valuable innovation.

[Shanty Town Image by Otsogey via Wikimedia Commons.]

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A Meaningful Manifesto for IT

“Customer-centricity” is one of the biggest tags in the tag cloud to the right. My first post this year was “Is 2016 the Year for Customer-Focused IT?”. It’s a concept that I find vitally important to IT for the simple reason that to the extent that IT is not fit for purpose, it’s a waste of money. How well (or not) we’re meeting the needs of our clients determines that level of fitness.

Seth Godin’s recent post, “A manifesto for small teams doing important work”, contains a great deal of wisdom for IT, primarily because it starts with a customer-centric approach:

If you make a promise, set a date. No date, no promise.

If you set a date, meet it.

If you can’t make a date, tell us early and often. Plan B well prepared is a better strategy than hope.

Talk to everyone as if they were your boss, your customer, the founder, your employee. It’s all the same.

It works because it’s personal.

Trust is a crucial basis for a relationship, and IT is in the relationship business, or it’s operating at a disadvantage. IT is pricey, so without the value provided by a good relationship, there is a tremendous incentive to shop based on price. If corporations had been better at managing outsourced software development, insourcing might not be the current trend. The current issue of “shadow IT” certainly belies the notion that companies are happy with the service they’re getting.

IT doesn’t exist in a vacuum. IT systems, the social system(s) by which they’re provisioned, and the social systems which make use of them must all work together in reasonable harmony or risk dysfunction. I’m of the opinion that embedded IT (whether literal or figurative) would be useful in bridging the gap. Humility and responsibility would go a long way toward helping. Likewise, tailoring solutions to problems would help better than chasing fads is a good strategy. Meeting needs will get a better reception than attempts to control, particularly when we attempt to control what we don’t own. At the very least, we need to learn to communicate.

Those are principles I can get behind.

Form Follows Function on SPaMCast 381

SPaMCAST logo

This week’s episode of Tom Cagley’s Software Process and Measurement (SPaMCast) podcast, number 381, features Tom’s essay on Agile adoption, Kim Pries talking about technology’s gender gap, and a Form Follows Function installment on the fallacy of greenfield development.

Tom and I discuss my post “The Seductive Myth of Greenfield Development”. We talk about how nothing’s ever from scratch; even if the system is completely new, those developing it and those using it bring their own baggage to the table.

You can find all my SPaMCast episodes using under the SPAMCast Appearances category on this blog. Enjoy!

Twitter, Timelines, and the Open/Closed Principle

Consider this Tweet for a moment. I’ll be coming back to it at the end.

In my last post, I brought up Twitter’s rumored changes to the timeline feature as a poor example of customer awareness in connection with an attempt to innovate. The initial rumor set off a storm of protest that brought out CEO Jack Dorsey to deny (sort of) that the timeline will change. Today, the other shoe dropped, the timeline will change (sort of):

Essentially, it will be a re-implementation of the “While You Were Away” feature with an opt-out:

In the “coming weeks,” Twitter will turn on the feature for users by default, and put a notification in the timeline when it does, Haq says. But even then, you’ll be able to turn it off again.

Of course, Twitter’s expectation is that most people will like the timeline tweak—or at least not hate it—once they’re exposed to it. “We have the opt-out because we also prioritize user control,” Haq says. “But we do encourage people to give it a chance.”

So, what does this have to do with the Open/Closed Principle? The Wikipedia article for it contains a quote from Bertrand Meyer’s Object-Oriented Software Construction (emphasis is mine):

A class is closed, since it may be compiled, stored in a library, baselined, and used by client classes. But it is also open, since any new class may use it as parent, adding new features. When a descendant class is defined, there is no need to change the original or to disturb its clients.

Just as change to the code of class may disturb its clients, change to user experience of a product may disturb the clientele. Sometimes extension won’t work and change must take place. As it turns out, the timeline has been extended with optional behavior rather than changed unconditionally as was rumored.

Some thoughts:

  • Twitter isn’t the only social media application out there with a timeline for updates. Perhaps that chronological timeline (among other features) provides some value to the user base?
  • Assuming that value and the risk of upsetting the user base if that value was taken away, wouldn’t it have been wise to communicate in advance? Wouldn’t it have been even wiser to communicate when the rumor hit?

Innovation will involve change, but not all change is necessarily innovative. Understanding customer wants and needs is a good first step to identifying risky changes to user experience (whether real or just perceived). I’d argue this is even more pronounced when you consider that Twitter’s user base is really its product. Twitter’s customers are advertisers and data consumers who want and need an engaged, growing user base to view promoted Tweets and generate usage data.

Returning to the Tweet at the beginning of this post. Considering the accuracy of that recommendation, would it be reasonable to think turning over your timeline to their algorithms might degrade your user experience?

Innovation on Tap

Beer Tap

Two articles from the same site (CIO.com), both dealing with planned innovations, but with dramatically different results:

While the article about the Amazon leak doesn’t report on customer reactions, that response is unlikely to be negative for a variety of reasons, all of which involve benefit to the customer. The most important one, the big innovation (in my opinion), is that opening physical stores allows it to take advantage of a phenomenon that other retailers find problematic:

Another way Amazon eviscerates traditional retailers is via the practice of showrooming. That’s where you go to a brick-and-mortar store and find the product you want but then buy it on Amazon — sometimes standing right there in the store, using Amazon’s mobile app.

Physical Amazon stores can encourage and facilitate showrooming, because they will have friendly salespeople to help you find, install and use the app. Once they teach you how to showroom in an Amazon retail store, you can continue showrooming in other stores.

While large retailers have been able to “combat” showrooming by embracing it, selling items at online prices in physical stores digs deeply into profit margins. When your business model is predominantly brick and mortar, the hit is greater than when your model is predominantly online. In short, if they play their cards right, Amazon will be able to better serve their customers without hurting their own bottom line.

Awareness of your customers’ wants and needs is key to making decisions that are more like Amazon’s and less Twitter’s. An intentional, collaborative approach, such as that described by Greger Wikstrand in his post “Developing the ‘innovation habit’”, is one way to promote that awareness:

When I worked at Ericsson Research, I instigated a weekly one-hour innovation meeting for my team. ‘Can you really be innovative every Thursday at 9am?’ you may cynically ask. Well, actually, yes, you can.

What we did in that hour was commit to innovation, dedicating a place and a time to our individual and collective innovative mindsets. Sometimes this resulted in little ideas that helped us do things incrementally better. And sometimes—just sometimes—those innovation hours were the birthplace of big ideas.

Collaboration is important because “Architect knows best” is as much a design folly at the enterprise level as it is at the application level. A better model is that described by Tom Graves in “Auftragstaktik and fingerspitzengefühl”, where both information and guidance flow both up and down the hierarchy to inform decisions both strategic and tactical. These flows provides the context so necessary to making effective decisions.

You can’t pull a tap and draw a glass of innovation, but you can affect whether your system makes innovative ideas more or less likely to be recognized and acted on.

This is part eleven of a conversation Greger Wikstrand and I have been having about architecture, innovation, and organizations as systems. Previous posts in the series:

  1. “We Deliver Decisions (Who Needs Architects?)” – I discussed how the practice of software architecture involved decision-making. It combines analysis with the need for situational awareness to deal with the emergent factors and avoiding cognitive biases.
  2. “Serendipity with Woody Zuill” – Greger pointed me to a short video of him and Woody Zuill discussing serendipity in software development.
  3. “Fixing IT – Too Big to Succeed?” – Woody’s comments in the video re: the stifling effects of bureaucracy in IT inspired me to discuss the need for embedded IT to address those effects and to promote better customer-centricity than what’s normal for project-oriented IT shops.
  4. “Serendipity and successful innovation” – Greger’s post pointed out that structure is insufficient to promote innovation, organizations must be prepared to recognize and respond to opportunities and that innovation must be able to scale.
  5. “Inflection Points and the Ingredients of Innovation” – I expanded on Greger’s post, using WWI as an example of a time where innovation yielded uneven results because effective innovation requires technology, understanding of how to employ it, and an organizational structure that allows it to be used well.
  6. “Social innovation and tech go hand-in-hand” – Greger continued with the same theme, the social and technological aspects of innovation.
  7. “Organizations and Innovation – Swim or Die!” – I discussed the ongoing need of organizations to adapt to their changing contexts or risk “death”.
  8. “Innovation – Resistance is Futile” – Continuing on in the same vein, Greger points out that resistance to change is futile (though probably inevitable). He quotes a professor of his that asserted that you can’t change people or groups, thus you have to change the organization.
  9. “Changing Organizations Without Changing People” – I followed up on Greger’s post, agreeing that enterprise architectures must work “with the grain” of human nature and that culture is “walking the walk”, not just “talking the talk”.
  10. “Developing the ‘innovation habit’” – Greger talks about creating an intentional, collaborative innovation program.

Ignorance Isn’t Bliss, Just Good Tactics

Donkey

There’s an old saying about what happens when you assume.

The fast lane to asininity seems to run through the land of hubris. Anshu Sharma’s Tech Crunch article, “Why Big Companies Keep Failing: The Stack Fallacy”, illustrates this:

Stack fallacy has caused many companies to attempt to capture new markets and fail spectacularly. When you see a database company thinking apps are easy, or a VM company thinking big data is easy  — they are suffering from stack fallacy.

Stack fallacy is the mistaken belief that it is trivial to build the layer above yours.

Why do people fall prey to this fallacy?

The stack fallacy is a result of human nature  — we (over) value what we know. In real terms, imagine you work for a large database company  and the CEO asks , “Can we compete with Intel or SAP?” Very few people will imagine they can build a computer chip just because they can build relational database software, but because of our familiarity with building blocks of the layer up,  it is easy to believe you can build the ERP app. After all, we know tables and workflows.

The bottleneck for success often is not knowledge of the tools, but lack of understanding of the customer needs. Database engineers know almost nothing about what supply chain software customers want or need.

This kind of assumption can cost an ISV a significant amount of money and a lot of good will on the part of the customer(s) they attempt to disrupt. Assumptions about the needs of the customer (rather than the customer’s customer) can be even more expensive. The smaller your pool of customers, the more damage that’s likely to result. Absent a captive customer circumstance, incorrect assumptions in the world of bespoke software can be particularly costly (even if only in terms of good will). Even comprehensive requirements are of little benefit without the knowledge necessary to interpret them:

But, that being said:

This would seem to pose a dichotomy: domain knowledge as both something vital and an impediment. In reality, there’s no contradiction. As the old saying goes, “a little knowledge is a dangerous thing”. When we couple that with another cliche, “familiarity breeds contempt”, we wind up with Sharma’s stack fallacy, or as xkcd expressed it:

'Purity' on xkcd.com

In order to create and evolve effective systems, we obviously have a need for domain knowledge. We also have a need to understand that what we possess is not domain knowledge per se, but domain knowledge filtered through (and likely adulterated by) our own experiences and biases. Without that understanding, we risk what Richard Martin described in “The myopia of expertise”:

In the world of hyperspecialism, there is always a danger that we get stuck in the furrows we have ploughed. Digging ever deeper, we fail to pause to scan the skies or peer over the ridge of the trench. We lose context, forgetting the overall geography of the field in which we stand. Our connection to the surrounding region therefore breaks down. We construct our own localised, closed system. Until entropy inevitably has its way. Our system then fails, our specialism suddenly rendered redundant. The expertise we valued so highly has served to narrow and shorten our vision. It has blinded us to potential and opportunity.

The Clean Room pattern on CivicPatterns.org puts it this way:

Most people hate dealing with bureaucracies. You have to jump through lots of seemingly pointless hoops, just for the sake of the system. But the more you’re exposed to it, the more sense it starts to make, and the harder it is to see things through a beginner’s eyes.

So, how do we get those beginner’s eyes? Or, at least, how do we get closer to having a beginner’s eyes?

The first step is to reject the notion of our own understanding of the problem space. Lacking innate understanding, we must then do the hard work of determining what the architecture of the problem, our context, is. As Paul Preiss noted, this doesn’t happen at a desk:

Architecture happens in the field, the operating room, the sales floor. Architecture is business technology innovation turned to strategy and then executed in reality. Architecture is reducing the time it takes to produce a barrel of oil, decreasing mortality rates in the hospital, increasing product margin.

Being willing to ask “dumb” questions is just as important. Perception without validation may be just an assumption. Seeing isn’t believing. Seeing and validating what you’ve seen, is believing.

It’s equally important to understand that validating our assumptions goes beyond just asking for requirements. Stakeholders can be subject to biases and myopic viewpoints as well. It’s true that Henry Ford’s customers would probably have asked for faster horses, it’s also true that, in a way, that’s exactly what he delivered.

We earn our money best when we learn what’s needed and synthesize those needs into an effective solution. That learning is dependent on communication unimpeded by our pride or prejudice: